[−][src]Struct carambolage::game::Game
Fields
glfw: Glfw
window: Window
events: Receiver<(f64, WindowEvent)>
frame_limiter: FrameLimiter
screen: Screen
settings: GameSettings
scene: Scene
controller: Vec<Controller>
Methods
impl Game[src]
impl Gamepub(crate) fn new(settings: GameSettings) -> Game[src]
pub(crate) fn new(settings: GameSettings) -> Gamepub(crate) fn run(&mut self)[src]
pub(crate) fn run(&mut self)pub fn process_events(&mut self)[src]
pub fn process_events(&mut self)pub fn process_input(&mut self, dt: f32)[src]
pub fn process_input(&mut self, dt: f32)Auto Trait Implementations
Blanket Implementations
impl<T> From for T[src]
impl<T> From for Timpl<T, U> Into for T where
U: From<T>, [src]
impl<T, U> Into for T where
U: From<T>, impl<T, U> TryFrom for T where
T: From<U>, [src]
impl<T, U> TryFrom for T where
T: From<U>, type Error = !
🔬 This is a nightly-only experimental API. (
try_from)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>🔬 This is a nightly-only experimental API. (
try_from)Performs the conversion.
impl<T> Borrow for T where
T: ?Sized, [src]
impl<T> Borrow for T where
T: ?Sized, impl<T, U> TryInto for T where
U: TryFrom<T>, [src]
impl<T, U> TryInto for T where
U: TryFrom<T>, type Error = <U as TryFrom<T>>::Error
🔬 This is a nightly-only experimental API. (
try_from)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>🔬 This is a nightly-only experimental API. (
try_from)Performs the conversion.
impl<T> BorrowMut for T where
T: ?Sized, [src]
impl<T> BorrowMut for T where
T: ?Sized, fn borrow_mut(&mut self) -> &mut T[src]
fn borrow_mut(&mut self) -> &mut TMutably borrows from an owned value. Read more
impl<T> Any for T where
T: 'static + ?Sized, [src]
impl<T> Any for T where
T: 'static + ?Sized, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeId🔬 This is a nightly-only experimental API. (get_type_id)
this method will likely be replaced by an associated static
Gets the TypeId of self. Read more
impl<T> SetParameter for T
impl<T> SetParameter for Tfn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>, Sets value as a parameter of self.
impl<T> Same for T
impl<T> Same for Ttype Output = T
Should always be Self
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>, fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> boolChecks if self is actually part of its subset T (and can be converted to it).
unsafe fn to_subset_unchecked(&self) -> SS
unsafe fn to_subset_unchecked(&self) -> SSUse with care! Same as self.to_subset but without any property checks. Always succeeds.
fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SPThe inclusion map: converts self to the equivalent element of its superset.