[−][src]Module carambolage::game
Core application logic.
Modules
| car |
GameObject, currently only a car. |
| controller |
User input handling. |
| level |
Environment of a |
| scene |
Actual runtime data. |
| transform |
3D translation, rotation and scale. |
Structs
| Game | |
| GameSettings |
Functions
| error_callback |
Type Definitions
| Event |